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Continuation from previous project, we were also asked to create photrealistic still rendering of the selected architecture with appropiate camera views and post-production enhancement on the visual outcome. Besides, the objectives of this project are to encourage us to use lights in 3DS Max for interior rendering. Well, we were also needed to download some furnitures from the internet so to fill up the spaces inside the building.

PROJECT 2B - STILL RENDERING WITH MATERIALS, LIGHTS, CAMERA VIEWS WITH SITE CONTEXT - INTERIOR RENDERINGS

Tutorials and classes were conducted by the lecturers. We learnt how to create light inside the building. Besides, few extra lessons were also conducted by our tutor, especially on how to capture a good image using the camera in 3D Studio Max.

FINAL VIEW 1
FINAL VIEW 2

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